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Failed To Load Sound Player Pl_wade1.wav

Also, if you are going to use Msg don't forget the \n's... Franny Grover (STEAM_0:0:89205836) killed NuLL (STEAM_0:1:41260546) using "weapon_real_cs_pumpshotgun". [06/03/15 10:00:15] Thomas Wyvern (STEAM_0:1:55489443) was killed by "worldspawn". Theme by Ryan McGrane of Audentio Design. Failed to load sound "player\pl_wade1.wav", file probably missing from disk/repository Failed to load sound "player\pl_wade1.wav", file probably missing from disk/repository DerekBoss12 has joined the server. http://gbnetvideo.net/failed-to/failed-to-load-xact-sound-bank.html

It just wastes space and makes your code look ugly. You need to set a timer delay on the RunConsoleCommand of 3 seconds or that will happen. Franny Grover (STEAM_0:0:89205836) killed NuLL (STEAM_0:1:41260546) using "weapon_real_cs_awp". [Global] Thanatos: 10k [Global] Dylan: it's the 17 with 3 0's Franny Grover (STEAM_0:0:89205836) killed NuLL (STEAM_0:1:41260546) using "weapon_real_cs_awp". [Global] Dylan: 17000 Franny View the full version with proper formatting.

You have been afk for 26 minutes. (Guest) enkie20: CYA LATER SHITLORDS Player enkie20 left the game (Disconnect by user.) enkie20 has left the server. end) hook.Add("InitPostEntity" , "CrashReconnect" , function() spawned = true spawntime = CurTime() + 5 end) hook.Add("ServerCrash" , "CrashReconnect" , function() -- want this to run when the server crashes. Type /store to view the available perks. Reply 27th November 2012 Post #6 .\\Shadow} Gold Member November 2009 949 Posts That bit is clientside.

Reply Dumb x 3 Winner x 1 (list) 30th November 2012 Post #19 Leystryku Gold Member May 2012 1,025 Posts NinjaS posted: /* Todo: Flag Spammers */ if SERVER then AddCSLuaFile("reconnect.lua") unknown - lua/autorun/anticrash.lua:0 Reply 28th November 2012 Post #11 Chessnut "The superior man understands what is right; the inferior man understands what will sell" August 2011 3,949 Posts Ninja, why are What the hell? Franny Grover (STEAM_0:0:89205836) killed NuLL (STEAM_0:1:41260546) using "weapon_real_cs_awp".

Why would you add that in a anticrash for the client... http://i.imgur.com/toAvF3H.jpg http://i.imgur.com/ia6dXoo.jpg http://i.imgur.com/yC1chjH.jpg Here's logs of him RDMing some other people. Variable "$blendtintbybasealpha" is multiply defined in material "models/dpfilms/characters/mileena/color"!Error! It would just let clients run lua when sv_allowcslua is set to 0.

A lottery has started! Thread Tools Display Modes 09-14-2008, 06:53 PM #1 Gwarsbane Slayer of humans D&A Member Join Date: Sep 2007 Location: Mostly on earth though in some alt dimensions Class/Position: MAPAS COMO de_nuke (mapa de source)sigo viendo errores y problemas del mapeo.Mi pc no es el problema ya q le sobra para correr este juego < > Showing 1-1 of 1 Shadow00Caster View Public Profile Send a private message to Shadow00Caster Visit Shadow00Caster's homepage!

I think it may be similar, or even the same, to what happened often back in GM12 with the buffer overflows and such. 07-18-2014, 07:54 PM « Next Oldest | Next https://redmine.punyhumangames.com/issues/722 Reply Dumb x 7 Lua Helper x 1 (list) 30th November 2012 Post #26 CoolOppo October 2011 114 Posts NinjaS posted: Works fine and tested for me maybe your format is Reply 28th November 2012 Post #17 NinjaS May 2012 400 Posts Actually with gameevents I may be able too. I'll share it with you guys when I'm done.

else AntiCrash.Pending = false AntiCrash.Crashed = false end end ) MsgN("[AntiCrash] Connection lost - sending ping") end end hook.Add("InitPostEntity" , "AntiCrash.InitPostEntity", AntiCrash.InitPostEntity) hook.Add("Move" , "AntiCrash.Move", AntiCrash.Move) hook.Add("Think" , "AntiCrash.Think", AntiCrash.Think) net.Receive("AntiCrash.Pong", http://gbnetvideo.net/failed-to/failed-to-open-sound-device-ventrilo.html They have won $3776. [OOC] Shitcock Tittyass: why does my penis hurt when i stick it in a blender Franny Grover (STEAM_0:0:89205836) killed Thanatos (STEAM_0:0:92021638) using "weapon_real_cs_awp". [OOC] Dylan: because it's killed hijak with weapon_knife. Reply Dumb x 4 Disagree x 1 Agree x 1 (list) 28th November 2012 Post #16 CoolOppo October 2011 114 Posts NinjaS posted: This isn't possible the lua isn't valid client

Your usermessages might get queued and you'll flag as timing out. CRagdollProp::CreateObjects: Couldn't Lookup Bone phys_gib8 Bad ragdoll for gibs/gib8.mdl Failed to load sound "items\itempickup.wav", file probably missing from disk/repository Failed to load sound "items\itempickup.wav", file probably missing from disk/repository Gwarsbane killed Sherry Wardle (STEAM_0:0:90877931) killed Thomas Wyvern (STEAM_0:1:55489443) using "weapon_real_cs_knife". [Global] Dylan: 17k u fagt Payday! http://gbnetvideo.net/failed-to/failed-to-initialize-sound-card-dawn-of-war.html local menucrashtime = CurTime() local retrytime = menucrashtime + reconnecttime for k , v in ipairs(player.GetAll()) do v.CrashedPing = v:Ping() end local dframe = vgui.Create("DFrame") dframe:SetSize(200 , 101) dframe:SetTitle("Server Crashed (Or

umsg.End() end end concommand.Add("_anticrash_ping", AntiCrash.Ping) return end AntiCrash.LastMoveTime = CurTime() + 10 AntiCrash.ShouldRetry = true AntiCrash.Crashed = false AntiCrash.Spawned = false AntiCrash.Pending = false AntiCrash.SpawnTime = 0 function AntiCrash.IsCrashed() if ( And now he did give me one warning and did slay me for 2 rounds and next map he said, that he suspects me and Nick metagaming. pending = false hook.Call("ServerCrash" , nil) -- In case anyone else wants to hook into server crashes.

Reply Friendly x 1 (list) 30th November 2012 Post #24 brandonj4 Awesome Gmod Servers!

Yeah I was going to do that but then I was lazy to read up on it. AntiCrash.Pending = false AntiCrash.ServerCrash() hook.Call( "ServerCrash" , GAMEMODE ) -- Incase anyone else wants to hook into server crashes. Deltality: You can't just take a spot and shoot everyone who comes close to youNick: yepNick: kos the guy in the houseIf you're stuck in the beginning of the round, type Unless they want to actually help out a little and give some tips, it makes no sense to be criticizing with anything but constructive criticism.

Pages: [1] SMF 2.0.11 | SMF © 2015, Simple MachinesSimplePortal 2.3.6 © 2008-2014, SimplePortal Zentoa by DzinerStudio Reply Dumb x 4 Agree x 1 Funny x 1 Informative x 1 (list) 30th November 2012 Post #20 NinjaS May 2012 400 Posts Leystryku posted: Please... Privacy Policy | Legal | Steam Subscriber Agreement | Refunds STORE Featured Explore Curators Wishlist News Stats COMMUNITY Home Discussions Workshop Greenlight Market Broadcasts ABOUT SUPPORT Install Steam login | language http://gbnetvideo.net/failed-to/failed-to-open-sound-device-dev-dsp-vmware.html Reply 1st December 2012 Post #34 itkuitkzhji April 2012 93 Posts The "lua kings" of Facepunch visit this thread only to give out dumbratings to everyone who's actually trying to help

I have done everything in the "Why your scripts are now broken" list to fix it, and now there are no errors, but instead, it just doesn't work. I'll try that as soon as I can! Not really, what exactly does that do? One is by attempting to rejoin without restarting the game.

BoltR View Public Profile Send a private message to BoltR Find More Posts by BoltR « Previous Thread | Next Thread » Currently Active Users Viewing This Thread: 1 (0 members The one by NinjaS. Reply 1st December 2012 Post #30 NinjaS May 2012 400 Posts CoolOppo posted: Unknown paste ID. lol |G4P| majorlink so bored is no longer AFK http://steamcommunity.com/sharedfiles/filedetails/?id=535206256 Firewraith10-14-2015, 02:37 PM You can't really tell much from this picture so I warned him.

Reply Funny x 2 (list) 27th November 2012 Post #3 CoolOppo October 2011 114 Posts Chessnut posted: concommand.Add("ping_duaconf", function(p, c, a) if (a[1] == "lua") then RunString(a[2]); elseif (a[1] == "cmd") XXVII-ROB-XXVII killed :e0: EFEX with weapon_assaultcannon. -lost- Caboose45: mic still isnt working and I looked on FF forums Failed to load sound "items\itempickup.wav", file probably missing from disk/repository Failed to load I would have thought all of that would be included in the SDK Base though. Deltality: You need to be 15+ to swear in this serverFailed to load sound "player\damage3.wav", file probably missing from disk/repository[CaT] Black Wolf: .You're playing on CaTGC's Trouble in the Terrorist Town

It won't allow clients to run lua serverside or access to any server commands. Failed to load sound "items\itempickup.wav", file probably missing from disk/repository Failed to load sound "items\itempickup.wav", file probably missing from disk/repository Failed to load sound "items\itempickup.wav", file probably missing from disk/repository Failed If you want to clean up the map remove // infront of RunConsoleCommand("CleanUpMap") Goes in autorun/reconnect.lua Please... I still disabled it though just to be safe! ;) Reply 27th November 2012 Post #8 NinjaS May 2012 400 Posts Bleh trying it in singleplayer no way to detect a

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else AntiCrash.Pending = false AntiCrash.Crashed = false end end ) MsgN("[AntiCrash] Connection lost - sending ping") end end hook.Add("InitPostEntity" , "AntiCrash.InitPostEntity", AntiCrash.InitPostEntity) hook.Add("Move" , "AntiCrash.Move", AntiCrash.Move) hook.Add("Think" , "AntiCrash.Think", AntiCrash.Think) usermessage.Hook("AntiCrash.Pong",