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Failed To Open Main.cs

Basically on OS X, any special symbol that requires holding down the option key to type it will break Torque2D (and most likely Torque itself) just by being being part of December 27, 2016, 09:38:36 PM Blockland Forum Blockland Forums Help Failed to open "main.cs". like: Path.GetDirectoryName( new Uri(this.GetType().Assembly.CodeBase).LocalPath) Top Log in to post comments BrianDevArch Thu, 06/02/2011 - 09:20 If feasible you could also embed the item as a resource to keep file path issues I mean, it shouldn't be, unless I suddenly had a series of well-coordinated muscle spasms which prompted me to open the Blockland folder and delete main.cs. Source

In the script, they could run anything they want, including detecting if you're root and mailing /etc/shadow to themselves, or creating a setuid root shell, or... All trademarks are property of their respective owners in the US and other countries. At least the OS X (I'm not sure if you guys are aware this happens to OS X users too) side of it anyway. I imagine you can see where I'm going from here. Check This Out

Logged Ethan Re: Failed to open "main.cs". « July 16, 2008, 01:16:28 AM » This happened to me.. Quote Postby guillaume » Thu Jun 09, 2011 12:29 pm Hi i have the same problem and i did what what you told me to...but this isn't working. Learn More. Terms of Service - Privacy Policy Mode 7 Developers of Frozen Synapse & Frozen Cortex Skip to content Quick links Unanswered topics Active topics Search Forums Members The team FAQ Login

SeymourGore, Apr 27, 2011 #2 Armageddon Teapot This happens when a script has an error, if you're scripting check you're coding. If you're not using scripts and still getting this error try re-downloading the game. Regards Rooven Intel® Technical Support Intel® Atom™ Developer Program Intel AppUp(SM) Center Regards, DG Rooven Top Log in to post comments priyadharshini-k (Intel) Thu, 07/08/2010 - 22:04 Hi Brian, It is Please help in identifying the error.

All trademarks are property of their respective owners in the US and other countries. The app is developed using torque game builder. Voltage, Mar 28, 2013 #11 Xzanth Legions Developer Please could you follow the instructions here. Welcome, Guest.

If you've modified a script recently check the changes you have made for errors. Lets say your Torque2D folder lies in a hierarchy like this Internal HD/Developer/™ Problem Folder/Torqe2D SDK 1.0.2/example/T2D-OSX Every single time the T2D application starts up, it will be completely unable to or... i just finished writing my main.cs files and the other files too(client, player, server).

Quick Navigation About Forums Contact Impressum Open the Quick Navigation Welcome, Guest. Make sure you've put it in the right path. Top Log in to post comments DG Rooven (Intel) Thu, 07/08/2010 - 02:23 Hi Priyadharshini-k, The most common reason for these kind of failures could mainly be because the targets/paths are Fixious, Mar 22, 2013 #5 TylerMarket likes this.

Register now! http://gbnetvideo.net/failed-to/failed-to-load-main-class-manifest-attribute-from-jar-file-eclipse.html Stay logged in Legions: Overdrive Forums > Legions > Bug Reports > Forums Forums Quick Links Search Forums Recent Posts Members Members Quick Links Notable Members Current Visitors Recent Activity New Logged Pages: [1] 1 Hour 1 Day 1 Week 1 Month Forever Login with username, password and session length Powered by SMF 1.1.20 | SMF © 2013, Simple Machines Page Torque 3D Owner John_lab #10 05/21/2006 (6:16 pm) Problem with main.cs not loading try a different distro of linux like slackware make sure all drivers are installed and then if needed

or... Not a member? Fixious, Mar 23, 2013 #9 IzSid Honored Hero This is happening to me every time I want to launch the game. http://gbnetvideo.net/failed-to/failed-to-load-main-class-manifest-from-minecraft-jar.html Regards, Priya RSS Top 8 posts / 0 new Last post For more complete information about compiler optimizations, see our Optimization Notice.

Logged Crunchie Re: Failed to open "main.cs". « July 12, 2008, 05:31:23 AM » nope, XP Logged Crunchie Re: Failed to open "main.cs". « July 12, 2008, 05:32:29 AM » Just Privacy Policy | Legal | Steam Subscriber Agreement View mobile website Jump to content Google Sign in options Remember me This is not recommended for shared computers Sign in anonymously Try Redownloading?

A malicious user can create a script in /tmp [for example], called "ls".

Jordahan, Mar 22, 2013 #7 k e v i n Private Tester mauricon said: ↑ *dance* i hate the update i cant playClick to expand... Top Log in to post comments Bill Chung Thu, 06/02/2011 - 04:08 Did your code use some method read something from the exe file directory ? You will need to restart the program.An error log is being created."I asked Fooly Cooly, and he said look in the console.log at the very bottom, and I did and there's However I cannot select the game.

Navigate to C:/Program Files/Blockland and open Blockland.exe that way.If that doesn't work, ask Badspot :D Logged Nitramtj Re: Failed to Open Main.cs « July 24, 2008, 01:52:30 AM » Also remember Home DevBlog Forums Search Forums Recent Posts Mods Search Resources Most Active Authors Latest Reviews Wiki Chat What's new? 0 0 Guest Your Profile Page Contact Details Privacy Preferences Alert Preferences All the innocent victim has to do is go into /tmp [not uncommon] and run "ls" [even less uncommon], and their account is compromised. http://gbnetvideo.net/failed-to/failed-to-allocate-main-memory-module-mainmem-power-on-failed.html Logged Ad BotAdvertisement Full members do not see ads Ethan Re: Failed to Open Main.cs « July 24, 2008, 01:48:43 AM » This happened to me.You are most likely using

And once completed (i.e. Not sure if it's related or not. Even so, that's not possible because I checked it and it was there. Logged Ethan Re: Failed to Open Main.cs « July 26, 2008, 05:13:46 PM » Something fucked up.

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